Soulcalibur Devs Talk Freaks, Time-Travelling Space Sheriffs And “Happy” Characters In 1999 Interview
“In the beginning, it was everything-goes”. A sequel to Namco’s Soul Edge / Blade, 1998’s Soulcalibur has become one of the most famous 3D fighting games of all time and has spawned a series which continues to attract fans even today. Shmuplations has translated an interview with Koh Onda (character supervisor and writer) and Koji…