Resident Evil Requiem’s producer assures fans that no punches have been pulled with its horror, but will still welcome player feedback: ‘My mental health is very strong—I am fine to read the comments’

Resident Evil Requiem is one of the scariest Resident Evil games I’ve played, and I only got to see a 30-minute demo at Gamescom, so I dread to think about what the rest of the game will be like. That’s due to a very deliberate choice by the developers to try and steer this next…

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After the bungled launch of Cities: Skylines 2, Paradox Interactive and Colossal Order part ways as development moves to a new studio

Cities: Skylines developer Colossal Order has parted ways with publisher Paradox Interactive, with ongoing development of the series moving to a different studio. In a statement posted to the Paradox Forums, Paradox announced that the pair had “mutually decided to pursue independent paths”, claiming the choice had been made to ensure “the strongest possible future…

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I don’t know how I missed this playable Windows 95-era 3D Maze screensaver, but it’s making me feel like I’m tripping out, man

Have you ever come across something so deeply rooted within your childhood memories, it triggers a physical sensation? I have. It’s this playable 3D Maze screensaver project, which allows you to fulfil the fantasy of controlling your way through a nightmarish tangle of Windows 95-era digital brick walls. Or my childhood fantasy, anyway. I was…

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Poor Monster Hunter Wilds gets politely thrown under the bus as Capcom promises Resident Evil Requiem won’t run as badly

You shouldn’t personify or feel pity for games—developers? Certainly, they’re people. But the game itself is not alive, and it doesn’t have feelings, and any sentimentality or nostalgia you feel for it is a mere trick of the light. Unfortunately, I am not taking my own advice, because Monster Hunter Wilds is getting so thoroughly…

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Where to find a Power Rod in Arc Raiders

Completing the Tribute to Toledo quest in Arc Raiders requires you to track down a Power Rod. If you’re anything like me, this was the first you’d ever heard of this epic Exodus material, which is understandable considering you only get them in a few very specific ways, and they’re just needed to craft Heavy…

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FF14 director Naoki Yoshida has big plans for the MMO after Dawntrail’s roughspots—hinting at A Realm Reborn-style overhaul

Final Fantasy 14 has been in a bit of a weird state. Endwalker’s post-launch patches failed to hit the ground running, despite the main expansion absolutely nailing the climax of its 10-year story. Dawntrail carried these problems forward, and with a lukewarm main quest, it couldn’t rest on that good ol’ patch story hype to…

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