CEO of GTA 6 publisher Take-Two isn’t worried about AI-generated slop games: ‘It’s built on data that already exists, it’s backward-looking—big hits are forward-looking’

Generative AI has shunted its great technological heft into all sorts of industries over the past few years—and videogames aren’t an exception, not by a long-shot. Voice actors in America are embroiled in a battle over rights to their own vocal likeness, studios with enough money to do better are bending over backwards to avoid…

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Turns out Inzoi’s inhabitants wear towels in the shower because pixelating them Sims-style was too saucy: ‘We actually tested this ourselves during development, so you can trust us’

Inzoi has been in the hands of life sim sickos for a few days now, and while there are pockets of criticism here and there—build mode being too obtuse and a lack of gameplay depth being two major callouts—it seems that folks are having a real good time playing something that isn’t The Sims for…

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Valve considered making a ‘B title’ before Half-Life, until an exec told Gabe Newell ‘that’s just not gonna work… the company will fail’

Last year saw the 25th anniversary of Half-Life, one of the most important games in PC history and a spectacular debut for Valve. But in another timeline, it could’ve been the studio’s second game. Valve co-founder and former chief marketing officer Monica Harrington was on a panel at the recent 2025 Game Developers Conference called…

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