Skyrim’s lead designer reckons open world games are ‘almost a cliché statement’ these days, and that Skyrim owes its continued popularity to a focus on player agency: ‘We didn’t put anything off limits’

Few games enjoy such a long stay in the conversation as The Elder Scrolls V: Skyrim, one of the biggest and most celebrated fantasy RPGs ever released. And release it did, again and again—but it’s hard to blame Bethesda for all those re-releases. The game’s community is so enthusiastic that modders are practically making entire…

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Arrowhead is delaying Helldivers 2 updates to fix its performance problems: ‘We’re focusing way more on addressing these issues to make sure this sort of things doesn’t happen again’

The last major update to Helldivers 2, Into the Unjust, caused all sorts of performance problems that developer Arrowhead said were a result of unaddressed technical debt. As the game grew in size and complexity, it became increasingly unstable, and Arrowhead said in September that it had plans to address it. Arrowhead dropped a new…

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Steam Next Fest is back with a trove of demos in tow, and the highlights range from a new Heroes of Might and Magic to physics-based combat sims

As marketing bonanzas go, Steam Next Fest has a special place in my heart. A fancy trailer is nice and all, but these are videogames we’re talking about—let me play them! I’ve already dipped my toe into this round of demos with the surprisingly fun Bubsy 4D, but there’s plenty more on offer. A peek…

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The original Fallout’s lead developer says China nuked first, vault suits were meant to be ‘extruded’ by a machine, and yes Sugar Bombs are a Calvin and Hobbes reference

The original Fallout’s lead developer Tim Cain has dropped another in his long-running series of videos discussing the earliest games in the series, and with this one, he’s definitively answered one of the big questions about how everything kicked off. Well, kinda. Cain’s latest video is called “Non-expository Fallout lore” and opens with some necessary…

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World of Warcraft director admits it’s too hard without combat mods and explains how bosses will change in Midnight: ‘We’re not looking to turn all our raid encounters into giant puzzles for people to solve’

World of Warcraft will strip away mods, or addons, with the ability to process information in combat when the upcoming Midnight expansion releases. And that idea is now changing many core aspects of the game, its director says. In an exclusive PC Gamer interview, senior game director Ion Hazzikostas says that over the years, the…

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Magic: The Gathering’s latest crossover is with none other than the heroes in a half-shell, and they come bearing ‘pizza lands’

The next Magic: The Gathering set is far from the caverns of Ixalan and the grottos of Theros—indeed, it’s set somewhere beneath the storm drains of New York City. As Wizards of the Coast announced Friday, it’s a crossover with the Teenage Mutant Ninja Turtles themselves. Universes Beyond might be something of a contentious talking…

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What is the max level in Battlefield 6?

I think most people would agree that it takes a long while to level up in Battlefield 6, making the task of reaching the max level a daunting prospect. Thankfully, you’ll unlock heaps of guns, gadgets, and even cosmetics as you level up, so there’s plenty of breadcrumbs to keep you going. Nevertheless, if you’ve…

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