Share of the Week: Assassin’s Creed Shadows – Landscapes

Share of the Week: Assassin’s Creed Shadows – Landscapes

Last week, we asked you share the epic landscapes of feudal Japan in Assassin’s Creed Shadows using #PSshare #PSBlog. Here are this week’s highlights: irmarie_diaz shares Naoe riding a horse through agricultural fields in the fall. visualcam9 shares Naoe wandering through cherry blossoms RivalsUniverse shares sunlight streaming through a bamboo forest DexM_ds shares Naoe perched…

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Miyazaki says calm down, FromSoft will keep making ‘singleplayer-focused games’ in future even though its current obsession is multiplayer stuff

FromSoftware has two irons—that we know of—in the fire right now: Elden Ring Nightreign (releasing on most current platforms) and The Duskbloods (for something called the ‘Nintendo Switch 2’). But wait. These are both multiplayer-focused things. More multiplayer-focused than usual, I mean. Nightreign is a full-on co-op game set in The Lands Between while The…

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Krafton’s first stab at a life sim game is going swimmingly as Inzoi managed to shift over 1 million copies in its first week

Inzoi may not have captured the critics, but it’s certainly managed to capture the life sim community at large, as Krafton has revealed the game’s gone and sold over one million copies in its launch week. That’s pretty impressive for any game, but even more so for one that’s relatively niche. Life simulation games aren’t…

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Assassin’s Creed Shadows’ huge but shallow open world is proof that we’ve lost the Nemesis System just when we need it most

Big budget open world action games have hit a wall. Over and over again we’re seeing the same thing: the worlds keep getting bigger and more technically impressive, but the things we’re doing within them aren’t evolving. Major releases like Ghost of Tsushima, Star Wars Outlaws, and Hogwarts Legacy keep running into the same problem:…

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