Palmer Luckey says he wants to ‘turn warfighters into technomancers’ as Anduril takes over production of the US Army’s IVAS AR headset from Microsoft

Microsoft has announced that it is getting out of the Kill-O-Vision headset business, more formally known as the US Army’s Integrated Visual Augmentation System (IVAS) program. While the company’s “advanced cloud infrastructure and AI capabilities will continue to provide a robust backbone for the program,” responsibility for actually making the headsets and the software that…

Read More

To make its fantasy extraction game, this studio of ex-Blizzard devs had to teach itself the art of third-person combat design: ‘There’s a science to how those are built’

Late last year, I played in a closed alpha playtest of Legacy: Steel & Sorcery, an upcoming extraction game pairing World of Warcraft-style high fantasy with third-person action combat. Over a couple of hours, I got an early taste of stringing together longbow headshots on skeletons, smashing wolves with maces, and panicked escapes as a…

Read More

Karlach voice actor offers a pre-emptive no thanks to Disco Elysium successors that don’t include the original project lead: ‘Miss me with that casting call’

The post-Disco Elysium world we live in is… complicated. Following the release of one of the biggest and most acclaimed RPGs to come along in years, developer ZA/UM imploded, and left its wake are splinters of the shell, each claiming they’re making a Disco Elysium “spiritual successor” and putting in some real effort to discredit…

Read More

Doug Cockle says that playing Geralt again is like ‘slipping into a warm bath’: the voice is ‘part of me now’

Doug Cockle is your favorite Geralt’s favorite Geralt. He’s been Mr. Rivia’s voice in all three of CD Projekt Red’s Witcher games and some spinoffs, becoming iconic enough through the trilogy that when Netflix’s first live action show was getting ready to air, then star Henry Cavill said he’d accidentally imitated Cockle’s version of Geralt…

Read More

2 years into Unity’s long downward spiral, even more employees are being laid off as CEO says it’s still ‘stretched across too many products’

A year after laying off 25% of its workforce in what it called “a company reset,” engine maker Unity has reportedly put even more people out of work. The layoffs were reported by multiple Unity employees on LinkedIn (via Game Developer) and while the number of people let go is currently unknown, a post on…

Read More