Ready or Not has sold 1 million units on console, 10 times faster than what was achieved on PC, proving that the ‘censorship’ was worth it
In preparation for Ready or Not’s console launch, developers Void Interactive employed a small update to the game, sanitising parts to be in accordance with console standards or censoring the game, depending on who you ask. The act received a great deal of backlash, with PC players review bombing the game on Steam. But it…