Deus Ex devs say they weren’t trying to make a statement when they made one of the most political games of all time: ‘What I think is the right future for humanity is irrelevant. It’s all about what each player thinks’
Deus Ex marks one of the first times I realised videogames could be about things, man. That conversation between the two NSF troopers on Liberty Island—where they discuss the reduction of people to version numbers and functionality—was a real eye-opener for a young Josh who had previously only played Rayman and Quake 2. But as…