Kenneth W. Arnold reflects on his work on the groundbreaking RPG series.
When it comes to discussing the history of the computer role-playing genre in the US, there are several names that repeatedly come up; some of the most notable being Richard Garriott, the creator of Ultima, and the Wizardry creators, Robert Woodhead and Andrew C. Greenberg. However, there are also many other people who have had a sizable impact on shaping the genre into what it is today.
Kenneth Arnold, for instance, is one lesser-known name who rarely gets more than a footnote when people discuss the history of the genre, but he had a key part to play in its evolution Not only did he help implement the tile graphics for the original Ultima alongside Richard Garriott, but he also later became the creator of one of the first (if not the very first) video game scores with the creation of Ultima III: Exodus.
Read the full article on timeextension.com
Kenneth W. Arnold reflects on his work on the groundbreaking RPG series.
When it comes to discussing the history of the computer role-playing genre in the US, there are several names that repeatedly come up; some of the most notable being Richard Garriott, the creator of Ultima, and the Wizardry creators, Robert Woodhead and Andrew C. Greenberg. However, there are also many other people who have had a sizable impact on shaping the genre into what it is today.
Kenneth Arnold, for instance, is one lesser-known name who rarely gets more than a footnote when people discuss the history of the genre, but he had a key part to play in its evolution Not only did he help implement the tile graphics for the original Ultima alongside Richard Garriott, but he also later became the creator of one of the first (if not the very first) video game scores with the creation of Ultima III: Exodus.
Read the full article on timeextension.com