The Making Of: Dungeon Master, A Truly Trailblazing First-Person RPG

“I think in a certain sense we were a little bit too early”.

Dungeon Master is a very special game to me on a personal level. Before I got my own gaming system (a hand-me-down Atari 800, which was then replaced by a Mega Drive in 1990), interactive entertainment was limited to my dad’s prized Atari ST, which took pride of place in his downstairs office – and one of the first games I can remember playing on the computer was FTL’s 1987 first-person RPG.

The impact this game had on me at the time is something I struggle to fully articulate even today; I vividly recall having to pluck up the courage to tackle the first enemy encounter (a Mummy trapped behind a metal door), but once I’d gotten past that initial scare, a world of stunning scope opened up before me.

Read the full article on timeextension.com

“I think in a certain sense we were a little bit too early”.

Dungeon Master is a very special game to me on a personal level. Before I got my own gaming system (a hand-me-down Atari 800, which was then replaced by a Mega Drive in 1990), interactive entertainment was limited to my dad’s prized Atari ST, which took pride of place in his downstairs office – and one of the first games I can remember playing on the computer was FTL’s 1987 first-person RPG.

The impact this game had on me at the time is something I struggle to fully articulate even today; I vividly recall having to pluck up the courage to tackle the first enemy encounter (a Mummy trapped behind a metal door), but once I’d gotten past that initial scare, a world of stunning scope opened up before me.

Read the full article on timeextension.com

 

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