“It’s Crap, Start Again From Scratch” – Decades Before Splatoon, Nintendo Was Working On A Similar Shooter For 64DD

“Because it was for Nintendo, we made everyone have water pistols”.

Since its original debut on the Wii U in 2015, the Splatoon series has become one of Nintendo’s most beloved franchises, with countless players having fallen in love with its stylish and colourful vision of a world where evolved marine lifeforms duke it out with water pistols.

But something that you might not know is that nearly two decades before the game was originally released, Nintendo was actually working on a similar, albeit unrelated project, for its failed Nintendo 64 disk system, the 64DD, which was overseen by Hal Laboratory’s Satoru Iwata and the design legend Shigeru Miyamoto.

Read the full article on timeextension.com

“Because it was for Nintendo, we made everyone have water pistols”.

Since its original debut on the Wii U in 2015, the Splatoon series has become one of Nintendo’s most beloved franchises, with countless players having fallen in love with its stylish and colourful vision of a world where evolved marine lifeforms duke it out with water pistols.

But something that you might not know is that nearly two decades before the game was originally released, Nintendo was actually working on a similar, albeit unrelated project, for its failed Nintendo 64 disk system, the 64DD, which was overseen by Hal Laboratory’s Satoru Iwata and the design legend Shigeru Miyamoto.

Read the full article on timeextension.com

 

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