“I was telling [the Xenogears team], ‘Please tone down some of this stuff.'”.
Last week, we published the first half of our conversation with the localisation legend Richard Honeywood.
In that previous article, we covered the surprisingly eventful journey of how the Australian game developer originally moved to Japan, his memories of his first video game job at the Raiden developer Seibu Kaihatsu, and the incredible experience of befriending Satoru Iwata while working on a Splatoon-esque shooter for the 64DD.
Read the full article on timeextension.com
“I was telling [the Xenogears team], ‘Please tone down some of this stuff.'”.
Last week, we published the first half of our conversation with the localisation legend Richard Honeywood.
In that previous article, we covered the surprisingly eventful journey of how the Australian game developer originally moved to Japan, his memories of his first video game job at the Raiden developer Seibu Kaihatsu, and the incredible experience of befriending Satoru Iwata while working on a Splatoon-esque shooter for the 64DD.
Read the full article on timeextension.com