Karthik Bala runs us through his early years in gaming.
Karthik Bala originally got his start in gaming all the way back in the early ’90s, while still a teenager attending high school. As the story goes, he and his younger brother, Guha, were huge fans of the company, Access Software and their Tex Murphy series of point-and-click adventure games, and really wanted to try their hand at creating their own. So, in an effort to make this dream a reality, they enlisted the help of a group of friends and set about building a studio in their parents’ basement, eventually calling themselves Vicarious Visions.
Their very first game, the 1996 point-and-click adventure Synnergist, took five years in total to develop, but wasn’t a success. Not only did it fail to turn a profit, but the publisher ended up ghosting the young developers, leaving the owners in quite a significant amount of debt. For some, this experience would have been enough to put them off pursuing a career in the industry altogether, but for Bala and the team at Vicarious Visions, it simply encouraged them to work even harder to try and dig themselves out of the mess they found themselves in.
Read the full article on timeextension.com
Karthik Bala runs us through his early years in gaming.
Karthik Bala originally got his start in gaming all the way back in the early ’90s, while still a teenager attending high school. As the story goes, he and his younger brother, Guha, were huge fans of the company, Access Software and their Tex Murphy series of point-and-click adventure games, and really wanted to try their hand at creating their own. So, in an effort to make this dream a reality, they enlisted the help of a group of friends and set about building a studio in their parents’ basement, eventually calling themselves Vicarious Visions.
Their very first game, the 1996 point-and-click adventure Synnergist, took five years in total to develop, but wasn’t a success. Not only did it fail to turn a profit, but the publisher ended up ghosting the young developers, leaving the owners in quite a significant amount of debt. For some, this experience would have been enough to put them off pursuing a career in the industry altogether, but for Bala and the team at Vicarious Visions, it simply encouraged them to work even harder to try and dig themselves out of the mess they found themselves in.
Read the full article on timeextension.com