Deus Ex Designers Still Disagree On This Unique Solution To “An Immersive-Sim Problem”

“We give Harvey shit about it all the time”.

2000’s Deus Ex is a truly iconic action-adventure, fusing first-person exploration with engaging combat, RPG mechanics, open-ended puzzles and a gripping sci-fi narrative.

A critical and commercial smash hit, it was always bound to get a sequel – but even the most hardcore fans will admit that 2003’s Deus Ex: Invisible War didn’t quite live up to the original’s standards.

Read the full article on timeextension.com

“We give Harvey shit about it all the time”.

2000’s Deus Ex is a truly iconic action-adventure, fusing first-person exploration with engaging combat, RPG mechanics, open-ended puzzles and a gripping sci-fi narrative.

A critical and commercial smash hit, it was always bound to get a sequel – but even the most hardcore fans will admit that 2003’s Deus Ex: Invisible War didn’t quite live up to the original’s standards.

Read the full article on timeextension.com

 

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