Baby Steps’ designers trolled players by placing stacks of cans at the top of ‘plausible’ climbing challenges they didn’t even bother testing, and players managed to climb them all—except one

There is a style of game design built around rigorous playtesting and polish, aiming to smoothly guide the player from one challenge to the next, ensuring they never get hung up for too long or become too frustrated by an obstacle they can’t overcome. And then there’s Baby Steps. One of the best games of…

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Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are ‘given the same chance we had, because it’s so hard to put a game out’

In his talk at this year’s GDC, Arc Raiders production director Caio Braga said Embark’s breakout extraction shooter hit emerged from a development cycle involving multiple massive directional pivots—points where many other game productions would have been cancelled. In a post-talk interview with PC Gamer, Braga said the high profile live service launch failures that…

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