If you’ve ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer’s fault, sorry

Prokop Jirsa is the lead designer of Kingdom Come Deliverance 2, and now one of Warhorse Studios’ two creative directors. Our Joshua Wolens recently spoke to him about their games’ love of making things difficult for players, but another topic that came up was their systems-driven nature and the role a PC Gamer article played…

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Roblox wants AI to make its games photorealistic, but the devs making those games aren’t sold on the idea: ‘I don’t think that your average player right now wants to do that’

When Nvidia comes out with something like DLSS 5, promising that AI can be used to make realistic videogames look even more shiny and real, it makes a kind of sense. Of course Nvidia thinks that’s what we want. When the same kind of promise comes from Roblox, it makes less sense. Roblox Reality promises…

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I went back to Grand Theft Auto 4 for a Call of Duty zombie mod mash up and came away wondering how the heck I got this old

There’s something fitting about a bygone zombie mod that simply refuses to die. That’s exactly what Cheyron’s Nazi Zombies is—a hybrid throwback to Call of Duty’s earliest undead horde mode that’s 10 years in the making and set within Grand Theft Auto 4. I hardly need an excuse to return to GTA 4’s faux slant…

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Darkest Dungeon studio refuses to AI generate deceased narrator’s voice despite his permission: ‘I would never, ever erode his incredible and timeless performances’

Darkest Dungeon is one of the best dungeon crawlers period, and a huge part of its appeal is the dour, gravely tones of a mysterious “ancestor” who narrates your every move. The man behind the musings, Wayne June, sadly died last year—and in the wake of news like this, a ghoulish question tends to arise:…

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Bennett Foddy, designer of QWOP and Baby Steps, is obsessed with friendslop games and won’t uninstall Baldur’s Gate 3, even though he’ll probably never finish it: ‘It was too big and so I stopped’

Disk Cleanup Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?” Bennett Foddy first encountered games on a ZX Spectrum at…

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