Peak boss doesn’t mind us calling it friendslop: ‘Why not make a game where the point is to hang out with your friends?’
2025 was the year of friendslop: bite-sized, inexpensive games that center co-op and proximity voice chat as vehicles for silliness, scares, and slapstick. One of the genre’s biggest smash hits, Peak, is a poster child for the slightly maligned, kind of derogatory label. But in an interview at GDC, Aggro Crab studio head Nick Kaman…