Thief designer says that the immersive sim audience is too small for AAA games: ‘There’s quite a few of us who think the way to do it is be III or AA’

Randy Smith Evergreen knows his immersive sims. As a designer on Thief: The Dark Project, he was there in the early days of the genre, and his credits include System Shock 2 and Dark Messiah: Might and Magic, as well as Thief 2 and Thief: Deadly Shadows. And he’s pretty sure the genre is a…

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Video Game Trading Card Spotlight – Brett Weiss

Our next Trading Card Spotlight features Brett Weiss who currently is displayed on card number 221, from the Superstars of 2012 Collection.  He is also featured on cards 227, 1193,1207,1320,1393 and 1402.  These cards commemorate Brett’s books that he has written over the years.    Brett is a passionate writer of many books and has contributed…

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Star Wars Zero Company is a very safe XCOM descendant, but its most interesting parts are found in its Midnight Suns DNA

Star Wars Zero Company is giving the people what they want. And that is: more XCOM. The turn-based shootouts, perishable soldiers and those beautiful moments where you survive by the skin of your teeth because of judicious use of overwatch—it all unapologetically calls to mind the two games that have defined the modern tactics genre….

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