World of Warcraft: Forever dev has ‘no sympathy’ for players kicked from the beta for offensive names: ‘If you’re genuinely confused, remember that it’s our database, we can see every character you’ve created’

One of the developers running the World of Warcraft: Forever beta has no patience for the people who think they can get away with naming their characters something inappropriate. I was surprised at how many awful player names I’ve seen while playing the beta over the last week. WoW usually has a pretty strict filter…

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For Warhorse’s 15th birthday, we chatted with its co-founder about the demand for ‘grown-up’ RPGs, AI, why games are too cheap, and his role in the collapse of communism

Martin Klíma is an iconoclast. As the co-founder of Warhorse Studios, he’s responsible for one of the crunchiest, most peculiar, and best RPGs of the last decade—Kingdom Come: Deliverance 2, a game few other studios would make. As a former student rabblerouser in the old eastern bloc, he’s the only person I’ve ever spoken to…

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