Open source game engine Godot will no longer accept AI-authored code contributions: ‘We can’t trust heavy users of AI to understand their code enough to fix it’

Godot has been suffering from a slop problem. In February, the maintainers of the open source game engine, which powers games like Slay the Spire 2 and The Case of the Golden Idol, said they were deliberating how to address a rising tide of AI slop pull requests, which had become “increasingly draining and demoralizing”…

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Before his death in 2025, Half-Life 2 art director Viktor Antonov worked on one last game: A Wild West FPS roguelike that’s ‘coming soon’ to Steam

Visionary artist Viktor Antonov defined a small but unforgettable selection of games with his unmistakably bold visual style, including Half-Life 2, Dishonored, Wolfenstein: The New Order, and Weird West. (He also did Redneck Rampage, but that was way back when.) He died in 2025 at just 52 years old, but before his tragic passing he…

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Valve says it is ‘definitely’ investigating an Arm-based gaming future on top of its work on FEX

Arm chips are making increasing inroads into the realm of PC gaming. Valve is already all over the chip architecture, and is planning to launch an Arm-specific version of SteamOS alongside its Snapdragon-based VR headset, the Steam Frame, later this year. But what about the Steam Machine? We asked Valve engineers Yazan Aldehayyat and Pierre-Loup…

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I can barely afford AMD and Nvidia’s current 4 nm chips, so I’m not sure what to make of IBM’s new sub-1 nm technology

AMD and Nvidia’s GPUs are currently built on 4 nm-class silicon by TSMC. And they’re not exactly cheap. Meanwhile, TSMC has indicated that it would like to put the prices it charges to chip designers up. In that context, the prospect of IBM’s newly announced sub-1 nm silicon is both very exciting and totally terrifying….

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“Not The Same Thing” – John Romero Challenges DOOM Designer’s Claim Piracy Indirectly “Gutted” id

“Hi Sandy, hope you’re well”. John Romero, the co-founder of id Software, has responded to a recent social media post by Sandy Petersen, the DOOM, DOOM II, and Quake level designer, in which the latter criticised video game piracy for indirectly gutting id Software, claiming the situation with DOOM is a lot more “complicated” than…

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