Highguard gets a new playable character, skill trees and more ahead of next week’s closure

Highguard goes offline on March 12—that’s in eight days—but it’s nevertheless just received a massive content update adding a new playable Warden, account progression, and a skill tree. “This is our final update and it’s big,” Highguard creative director Jason McCord wrote on X. “Props to the skeleton crew at Wildlight for wanting to finish…

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Hunt: Showdown keeps experimenting with the extraction genre, and its next twist sounds irresistible: Soon, extraction points and loot won’t appear on the map

Over in one corner of the extraction shooter genre you have Arc Raiders, Escape from Tarkov, and Marathon doing their own spins on what I call the “backpack” shooter, where the main motivation of a match is to fill up inventory slots. In the other corner you have Hunt: Showdown, an extraction shooter that has…

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More than 800 gamers took an exam to prove they could complete an ’80s adventure game without peeking at a walkthrough—and only 2 passed

There’s a good feeling when you earn an achievement in a game and see that fewer than 1% of players have also earned it. It makes you feel like you’ve got some real gamer cred, like you’re made of sterner stuff than almost everyone else playing. A couple of gamers—and only a couple—are basking in…

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MindsEye studio claims it now has ‘overwhelming evidence of organized espionage and corporate sabotage’ that somehow made its game bad, and also it’s laying off more people

The CEO of MindsEye developer Build a Rocket Boy says the studio now has “overwhelming evidence of organized espionage and corporate sabotage” that torpedoed the game’s launch, and is pursuing legal action as a result. Unfortunately, the enduring impact of those underhanded actions means the studio is being forced to impose another round of layoffs….

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Resident Evil Requiem’s 5 million sales have made it one of Capcom’s all-time top 20 bestsellers in just 4 days

It’s not just PC Gamer’s Elie Gould who loves the new Resident Evil. The ninth game in the series—not counting twice that number of spin-offs and remakes—has taken off like a rocket, selling more than five million copies since its release on February 27. Resident Evil Requiem had the series’ biggest-ever launch on Steam by…

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Counter-Strike: Global Offensive is back: 3 years after it was muscled out by Counter-Strike 2, CS:GO has its own Steam page again and has powered its way back onto Steam’s most-played chart

I have no idea what to make of this, but more than two years after it was folded into Counter-Strike 2, Counter-Strike: Global Offensive is back on Steam. CS:GO was never fully scrubbed out of existence: Committed diehards could continue accessing the OG GO through a CS2 beta build, unceremoniously named “csgo_demo_viewer.” Online matchmaking was…

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Deus Ex: Invisible War wasn’t what it should have been because the studio moved to an engine that was really built for Thief: ‘A super-boneheaded call, very bad decision… it really tanked development’

Deus Ex: Invisible War has its defenders, including PC Gamer’s own Joshua Wolens, but even the most stout-hearted of them would never go as far as saying it was a worthy sequel to the original. Where Deus Ex ripped up the rulebook and set an example that the immsim genre has struggled to replicate ever…

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