A native port of Donkey Kong 64 is finally playable on PC thanks to a team of programmers who boast that ‘no generative AI [was] used at any point in the process’

A native PC port of Nintendo’s 1999 platformer Donkey Kong 64 is finally here, and the team that pulled it off is proud to say that they used zero generative AI tools in the process. DK64 Rekongpiled, a recompilation or translation of the game’s code for modern hardware (as opposed to emulation), dropped today. All…

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Valve assures Deadlock players hungry for its next big update that it will notify them, ‘or order a ton of pizza’, when it’s ready

I don’t envy Deadlock players who are dying to see the hybrid MOBA-shooter continue to grow in its pseudo-early access state. Valve is notoriously elusive when it comes to communication and has never made any promises to update it on a regular schedule. This is the kind of uncertainty that drives Deadlock players to salivate…

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