‘We don’t need [player counts] to be super huge in order to be successful’: Highguard devs respond to posters declaring it dead on arrival

The developers of Highguard will be the first to tell you the reveal of their debut FPS could have gone down better. The trailer shown at the end of The Game Awards in December failed to distinguish Highguard from any other free-to-play hero shooter, and prompted a wave of cynical social media posts declaring it…

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Nightdive boss says no one’s making immersive sims because they appeal to ‘a very small, niche group’ and tend to ‘come together at the 12th hour,’ even though it’s obviously the best genre

The immersive sim is, of course, the best type of game. There’s just no beating it. Being able to stack boxes or throw a refrigerator at a guy? That’s what it’s all about, right there. And yet, despite the fact imsims are god’s own genre, no one ever makes them. Why? Oh, because they’re hard…

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Before Drones and DualShocks: The Forgotten Flight Sim Craze of the ’80s

Flying drones is now a favorite pastime, while DualShock controllers have become standard equipment for gamers everywhere. Gliding through digital skies, chasing missions, and battling foes are possible with sharp visuals and near-instant response. The technology offers a clean, fast, and easy experience. It’s modern gaming at its best. This excitement around flying isn’t new,…

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InXile’s steampunk RPG Clockwork Empires aims to ‘bring the level of reactivity from our isometric titles into something first-person,’ Brian Fargo says, calling it the studio’s ‘most ambitious title’

In June 2025, after two years of virtual silence, we got our first up-to-date look at InXile Entertainment’s upcoming steampunk RPG Clockwork Revolution. And then, well, it was back to silence. That may be because Clockwork Revolution is the studio’s “most ambitious title, probably by a factor of 10,” InXile head Brian Fargo said in…

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