With 32 GB as a minimum and 64 GB as the recommended amount, Cinder City’s RAM requirements are all kinds of wrong in today’s AI-mangled memory market

As big-budget, blockbuster PC games have become increasingly more packed with cutting-edge graphics over the years, their minimum hardware requirements have naturally scaled upwards too. But there’s one forthcoming game that has taken that quite a lot further than you’d expect, with the memory specs likely to cause more than a few raised eyebrows. It’s…

Read More

XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment

Thanks to NocturneRecomp. If you’re a fan of classic Metroidvania titles, then listen up – the Xbox Live Arcade version of Konami’s legendary Castlevania: Symphony of the Night has been statically recompiled by Marco Andronaco / birabittoh (thanks, Video Game Esoterica). Built on the ReXGlue SDK, this recompilation works on Windows and Linux and converts…

Read More

Total War: Warhammer 3 is getting new endgames, individual victory conditions, a Vampire Counts rework, and Nurgle’s three grossest champions

Creative Assembly’s recent What’s Next livestream dropped a few bombshells about the upcoming 9.0 update and the Lords of the End Times DLC. It’s good news for anyone who loves vampires and Chaos, and for anyone who has ever found themselves underwhelmed by the conclusion to an Immortal Empires campaign. First things first, it was…

Read More