Chromagun 2: Dye Hard Splashes onto Xbox Featuring a Robust Accessibility Mode

Category: ID@Xbox February 12, 2026 Chromagun 2: Dye Hard Splashes onto Xbox Featuring a Robust Accessibility Mode Harrison Floyd-Marketing Manager PM Studios Summary Available now for Xbox Series X|S. Robust accessibility system for those who are colorblind. Wield your Chromagun across dimensions and parallel universes, each with unique physics, style and tone. Color isn’t a…

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Laid-off Highguard developer cuts loose on the reaction to the infamous Game Awards reveal trailer: ‘We were turned into a joke from minute one’

In the wake of layoffs at Wildlight Entertainment just over two weeks after the launch of Highguard, former lead technical artist Josh Sobel has shared some raw thoughts on the matter in a lengthy post on X, saying it was “all downhill” after the game’s reveal at the 2025 Game Awards. Internal feedback on Highguard…

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One of the best-reviewed new games on Steam right now is about feeding raccoons and cryptids with the cosmic, Lynchian oven of your eerie woodland house

Even in our era of accelerating electric woe, there’s a timeless comfort to be found in the simple act of cooking for a friend. The fulfilment of providing that basic hospitality is what developer The Rat Zone is trying to capture in Creature Kitchen, a laid-back cooking sim that released on Steam last week: It’s…

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‘There’s no reason for Discord to comply in advance’ with social media age verification laws instead of ‘fighting for their users’ says EFF expert

Discord’s plan to begin defaulting users to a ‘teen-appropriate experience’ unless they upload a copy of their ID or submit to a facial scan didn’t appear out of thin air: it’s a clear reaction to an international wave of legislation limiting access to social media and adult content without age verification. The Australian government has…

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Geoff Keighley shouldn’t be blamed for Highguard’s failure, Larian publishing boss says: ‘There are genuine villains in this industry but I just don’t see them here’

It’s been a hell of a ride for Highguard, in all the wrong ways, and it crossed an ugly milestone last night when developer Wildlight Entertainment laid off “most of the staff” just 16 days after the game’s release. Doubtless, there are plenty of reasons for Highguard’s failure to catch fire: Morgan Park probably nailed…

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