‘We lost things such as physics in games:’ The dev behind my most anticipated RPG thinks players are craving more interactive games, not just ‘moving around in a static 3D environment’
Csaba “ForestWare” Székely’s Sword Hero is one of the most exciting upcoming games: An ambitious, open-ended RPG with complex NPC behaviors, physics interactions, and emergent gameplay—the Hungarian developer affectionately referred to it as a “eurojank” game, a label applied to ambitious, but often flawed attempts by European developers to replicate or advance ’90s PC design…