Mewgenics sells 1 million copies in just 1 week, far more than its creators expected: ‘We both got a bit blindsided by this’

That sure didn’t take long: Just one week after release, the bizarre cat-breeding simulator Mewgenics has surpassed one million copies sold. Word of the major milestone came from Mewgenics co-creator Tyler Glaiel on X, who posted a simple, to-the-point message that was apparently created by fan artist Whom: (Image credit: Tyler Glaiel (Twitter)) The message…

Read More

Open-source game engine Godot is drowning in ‘AI slop’ code contributions: ‘I don’t know how long we can keep it up’

Open-source software development—the open, collaborative contribution of knowledge in the name of problem solving, bug fixing, feature development, and ongoing support—is a borderline utopian idea. But the advent of generative LLMs has forced the maintainers of projects like open-source game engine Godot to face a deluge of AI-generated code from would-be contributors who might not…

Read More

New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains

Category: PC Gaming New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains Joe Skrebels, Xbox Wire Editor-in-Chief Published February 17, 2026 Related Stories for “New Age of Empires II: Definitive Edition DLC Available Now: The Last Chieftains” Category: Games Avowed Celebrates Anniversary with Massive Update – and Comes to PlayStation 5…

Read More

‘We’re going to make some horrendous mistakes,’ Peter Molyneux says about his upcoming swan song Masters of Albion: ‘Horrendous, horrendous mistakes’

Masters of Albion is not only Peter Molyneux’s final game (so he says, anyway), it’s also a sort of getting-the-band-back-together moment with collaborators from the early days at Lionhead. All of which is apparently rather nerve-wracking: In an interview with The Game Business, Molyneux describes the team as “incredibly inexperienced,” and warned that there will…

Read More

The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? ‘It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight’

Bethesda worthies have recently been on the interview circuit, reminiscing about all the good times when the studio was making Fallout games (note: it has been 11 years since a singleplayer Fallout game, and eight since the release of Fallout 76). Game Informer’s excellent oral history of Fallout is one of the best, not least…

Read More