Reigns: The Witcher review

Need to know What is it? A randomized choose-your-own-Geralt adventure.Release date: February 25, 2026Expect to pay: $6 / £5Developer: NerialPublisher: Devolver DigitalReviewed on: Windows 11, Intel Core i9, 32GB RAM, Nvidia RTX 4060Multiplayer? NoSteam Deck: VerifiedLink: Official site Dandelion sure does spend a lot of time imagining colorful new ways for Geralt to die. He…

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Assassin’s Creed Hexe creative director Clint Hocking leaves Ubisoft, former Black Flag director Jean Guesden takes over as development continues under ‘a seasoned team’

The leadership overhaul at Ubisoft appears to have claimed another Assassin’s Creed stalwart, as Ubisoft has confirmed a VGC report that longtime veteran Clint Hocking, who was heading up the Assassin’s Creed Hexe project, has left the company. “Clint Hocking, creative director on Assassin’s Creed Codename Hexe, will be departing Ubisoft,” a spokesperson said in…

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Embark explains why it jacked up the cost of crafting Wolfpacks in Arc Raiders, concedes some players aren’t happy about it

Reactions to large game updates always come in two phases: the “wow cool” phase that plays out as folks try out the major new stuff, and the “hey wait a minute” phase that follows once players realize the consequences of the patch notes’ fine print. The “hey wait a minute” moment for Arc Raiders’ Shrouded…

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This co-op FPS Steam demo feels poised to do for spellslinging robot cowboys what Deep Rock Galactic did for space dwarves

Far Far West sounds like videogame premise Mad Libs: You play as a posse of gunslinging cowboy wizards who deploy from a flying train to complete randomized missions with objectives like firing a nuclear missile at a giant spectral necromancer while blasting ranks of skeletons. It’s a shooter imagined through free association, but Far Far…

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Skate studio Full Circle is laying off employees, says having fewer people working there will enable it to ‘move faster, listen more closely, and deliver consistently for all of you,’ somehow

Just five months after the early access release of the Skate reboot, Electronic Arts is “transforming” development studio Full Circle so it can “better support Skate’s long-term future and focus the team on the things that matter most to you.” And yes, let there be no doubt, that means layoffs. “These shifts mean making changes…

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