25 years ago today, Baldur’s Gate 2 set RPGs on the path to becoming the industry-defining genre they are today: ‘We were putting all the fantasies that we had into the game’
Read the full, unabridged, and beautifully laid out version of this behind-the-scenes feature in PC Gamer magazine issue 415, out October 9th! In 1998, Baldur’s Gate redefined what a computer RPG – and videogame interpretation of the D&D ruleset – could be. Just two years later, Baldur’s Gate 2 expanded on it so much that…