The Fridge

In a major win for playing Battlefield 6 however the heck you want, EA just confirmed Portal servers are actually persistent: ‘It’s always listed in the browser for easy access’

The Battlefield 6 server browser had my curiosity, but now it has my attention: Battlefield Studios just confirmed that servers spun up in its “Portal browser” can be made persistent. Theoretically, that means the Portal browser will behave like a classic FPS browser, allowing someone to host a “24/7 CAIRO ONLY” server that won’t disappear…

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You don’t need to wait for SteamOS to ditch Windows: I’ve been running Linux for the past 2 months and the revolution is already here

We both feel it. You want to escape. I want to escape. Microsoft’s usurpations have grown too many and too frequent: useless AI in every wazoo, constant upselling on Office 365, the feeling of a gradually tightening noose as more and more apps try to corral you into this or that walled garden—the Microsoft Store,…

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“Our Choices Were Basically Lord of the Rings, Harry Potter, Batman, Or Lego” – Gotham City Impostors Dev On The Shooter’s Rise & Fall

“At some point though people got cold feet about it being free-to-play”. When looking back at the history of video games based on the world of The Dark Knight, Gotham City Impostors is undoubtedly one of the weirder examples from the list of titles that immediately spring to mind. Released in 2012 for PC, Xbox…

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Gemini’s ‘Nano Banana’ AI image editor can’t crop a picture, but its penchant for deepfakes ‘while keeping you, you’ makes me want to wear a brown paper bag on my head forever more

Ready for another bleak application of generative AI? I’m not sure I am, but here we are with Gemini’s ‘Nano Banana’. Alright, alright, get it out of your system and let me explain. The aforementioned fun-size fruit is in fact the name of a major update to Gemini’s AI image generation capabilities. The update is…

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Elden Ring: Nightreign is getting a new ‘high difficulty mode’ in September, including an ‘endless battle for those seeking even greater thrills’

Back in 2024, as the soulslike difficulty discourse once again reared its silly head, Elden Ring director Hidetaka Miyazaki said FromSoft “could just crank the difficulty down,” but warned that doing so “would break the game itself.” That doesn’t seem to be a concern going the other direction, though, as Bandai Namco says a new…

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‘No more James Sunderland’: After a successful Silent Hill 2 remake, Bloober Team is ready to move on and ‘treat ourselves’

It seems like only yesterday that Konami announced Bloober Team would be developing the Silent Hill 2 remake, a decision that, while at first questioned by horror fans, soon seemed like the right call once players actually got their hands on the remake. But Bloober Team couldn’t just bask in the success of the Silent…

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Borderlands 4 has been too hot, too cold, and will now be just right, says Randy Pitchford: ‘We can see those times we’ve gone too far’

Turns out, videogame development is a lot like porridge, and it can take a bit of fiddling to get things right. And if you think that doesn’t make sense, you might not be Randy Pitchford, who said something similar in a Future Games interview with the Gearbox boss himself. “With each game, we push boundaries,”…

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