Shortly after Concord’s resurrection by fans, it looks like Sony might be about to kill it again: ‘Due to worrying legal action we’ve decided to pause invites for the time being’
Concord wasn’t great, by our account. It was also one of the biggest black holes for development time and money in our medium’s history, collapsing into dust a couple weeks after it came out following eight years of buildup. Its few fans brought it back though, despite all odds; but if you were interested in…
In defense of tab-targeting: MMO devs have been trying to put dodge rolls in their games for 10+ years to avoid WoW, and it’s never worked
Terminally Online (Image credit: Future) This is Terminally Online: PC Gamer’s very own MMORPG column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice. I…
The life and death of Call of Duty’s most controversial mechanic, the boost jump: ‘They almost threw me out of the room’
“When I first showed them the boost jump, are you kidding me? They almost threw me out of the room.” Former Call of Duty director Glen Schofield is recalling the day he pitched Advanced Warfare’s signature mechanic to Activision. As the series entered its second decade, it had already begun to veer away from historical…
Video Game Trading Card Spotlight – HollyAnne Setola
Our next Trading Card Spotlight Features HollyAnne Setola who is displayed on card number 293, from the Superstars Collection of 2012. HollyAnne is one of the most competitive female gamers out there. She has been playing games since she was 12 years old. She has placed first in numerous LAN games across the east coast. She…
GTA: San Andreas is full of legends, and it’s got me chasing ghost ships and urban myths like a schoolkid in 2004
Weird Weekend Weird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh and Rick have become obsessed with this time, whether it’s the canon height of Thief’s Garrett or that time someone in the…
Escape From Tarkov shoots to the top of Downdetector, debuts on Steam to ‘Mixed’ reviews as players struggle to log in: ‘Best extraction shooter that you CAN’T play’
Escape From Tarkov is the rare PC game to strike it big without a presence on big digital storefronts like Steam, in part because it helped prove the extraction shooter had legs. Demand was still high to get the game on Valve’s absurdly popular platform, though, and the day has finally come—though it was a…
Mini Review: Hitman: Absolution (Switch) – A Decent Port Of The Series’ Black Sheep
Sins absolved? Hitman: Absolution is widely regarded as the ‘black sheep’ of the series thanks to its focus on cinematic storytelling over player freedom. This is very much still the case with this fresh release on Switch from Feral Interactive, but now that original developer IO Interactive has righted the ship with the excellent World…
How well do you know your videogame goblins? We’re giving the most underappreciated monsters around their due in our latest quiz
More quizzes! (Image credit: Larian Studios, PC Gamer) Want to keep testing your knowledge of gaming trivia? We’ve got loads more PC Gamer quizzes, on everything from healthbars to weird currencies to absurd patch notes. Not enough respect is given to the humble videogame goblin. More than just a level 1 enemy for you to…
Before The Witcher 3 launched, CD Projekt was terrified that Batman: Arkham Knight would flatten it with its Batmobile: ‘They’re just gonna roll over us’
When The Witcher 3: Wild Hunt was released in 2015, its success was so overwhelming that it’s hard to imagine it would have gone any other way. But from CD Projekt’s perspective, success seemed far from certain in the runup to launch. In particular, the Polish studio was deeply concerned about competition from another game…