The Fridge

Hollow Knight: Silksong review

Nothing prepared me for the Sisyphean exercise that is playing Hollow Knight: Silksong. Part of that is my bad for skipping the original Hollow Knight—I thought I’d have plenty of time to try it before Silksong ever actually came out. But now it’s here and I’ve spent over 25 hours with the videogame equivalent of…

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Furious Destiny 2 players accuse Bungie of secretly moving a stunning free armor set into the Eververse Store so players have to pay real money for it instead

Between a systemic overhaul that the playerbase hates, and a list of bugs that frankly beggar belief, Destiny 2 is currently in perhaps the worst shape of its history. Which, if you’ve been paying attention to the game’s ability to self-immolate, is truly something. And yet Bungie still seems determined to find new ways to…

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Battlefield 6 is ‘secretly console first,’ says half-joking dev who has bravely risked resurrecting 2000s-era console vs PC bitterness

Speaking to IGN in a recent interview, Battlefield Studios developers said that Battlefield 6 has been built from the start with console players in mind, going so far as to describe their approach as “secretly console first.” I’d joke that we should keep our torches and pitchforks stowed, because there is some mitigating context to…

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Battlefield 6 devs knew ‘everything’ would leak from playtests but said the risk was worth it to get feedback from players: ‘That had to come at any cost’

Game developers, generally speaking, don’t like leaks. Infinity Nikki studio Infold, for instance, recently described leaks as “poison to all creation.” That’s maybe a bit much, but it does capture the broad sentiment: When you’re working on something that’s meant to be a surprise, and someone blows that surprise, it sucks. Developers do what they…

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Borderlands 4 has a volume slider specifically for muting Claptrap—if you’re a coward

Borderlands 4 has had a complicated launch. Initial critical response was fairly positive, but some sites—including PC Gamer—didn’t receive pre-release code and were unable to offer their own opinions at launch. And once the clock hit go time, early Steam reviews were dominated by reports of performance issues and crashes that we experienced in our…

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