The Fridge

007: Nightfire review (2003)

Special commentary on this classic PC Gamer review provided by: 007: Nightfire review – PC Gamer issue #107 (US, February 2003) From the archives: The review below appears as originally written, with only minor changes in formatting and newly taken screenshots. By Chuck Osborn (Image credit: EA) It’s an irony that only a master criminal…

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A burnt-out Final Fantasy 14 playerbase is noticeably more chipper after its latest reveal, even if we’ve seen nothing come of it yet

I knew something had to give, but I never realized just how fatigued I was with Final Fantasy 14’s current state until I walked out of the Anaheim Convention Center last month after Fan Fest. Years of rigid adherence to aging systems and its predictable patch structure were finally catching up to me. My favorite…

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Balatro publisher Playstack only discovered it because they had a guy checking all the new releases on Steam every day: ‘I saw the game the day it went up on Steam’

As part of a talk highlighted in the 2026 GDC Trends Report, Playstack head of discovery Patrick Johnson explained how the indie publisher got in on the ground floor with PCG’s 2024 game of the year, Balatro. There’s no shortcut or sexy secret, though, just putting in boring work with a dose of good old-fashioned…

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It seems Terraria’s developer is as bad at making small updates as it is final ones, as it says its latest balance patch is much more than ‘adjusting a few numbers’

Back in January, Terraria finally received its gargantuan 1.4.5 patch. Three years in the making, 1.4.5 was supposed to be the final update for the long-running, massively successful survival-crafting game. But it turns out that developer Re-Logic is terrible at making final updates, having committed to at least one further major patch in the future…

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Random Game Saturday: Jaki Crush (Super Famicom)

A crushing disappointment? Like many other import-savvy Mega Drive owners back in the early ’90s, I was completely addicted to Devil Crash MD (also known as Devil’s Crush and Dragon’s Fury). A gloriously demonic take on pinball, it became so influential that it would inspire the equally wonderful Demon’s Tilt in more recent times, while…

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Pragmata’s developers take all your comparisons to Xbox 360 shooters as a ‘huge compliment’, though I’m not convinced by their theory for why players are making the connection

If you’ve played Pragmata, there’s a slight chance you’ve noticed it resembles an action game from the Xbox 360/PS3 era. By ‘slight chance’, I mean the connection has been made by anyone who has looked at Capcom’s third-person shooter for more than five seconds. Yet while this may have been considered an insult a decade…

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