The Fridge

Sega Touring Car Championship Has Been Hiding This Sega Rally Easter Egg For Almost 30 Years

A rally sneaky secret. Seasoned secret-spotter @memory_fallen has uncovered yet another interesting Easter Egg that has apparently gone undetected for decades. The game in question this time is the Saturn port of the 1996 arcade racer Sega Touring Car Championship, which launched on the console in 1997. Read the full article on timeextension.com A rally…

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Clair Obscur developers see Sony’s no-disk announcement as ‘a sad decision’, because they ‘like to go outside, buy a game, and come back home with it’

Sony won’t be producing game disks anymore—a decision that’s been met industry-wide with a mixture of frustration and ambivalence, depending on which side of the fence you fall on. Personally, I don’t think a videogame company or distribution platform having final say over whether you concretely own something is healthy, even if I am admittedly…

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“We Didn’t Want To Simply Revisit The Past For Nostalgia’s Sake” – Gremlin Graphics Is Being Revived As A Heritage Label

Teases “Dreamtime Monty”, the “first official Monty Mole adventure in over 30 years”. A new heritage label focused on the games of Gremlin Graphics is set to launch later this year, with the help of Gremlin founder Ian Stewart. Gremlin Graphics Classics is the work of Allan Turvey, the founder of the homebrew publisher Midnight…

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Silent Hill: Townfall hands-on report

The line between supernatural horrors and the psychological struggles of characters is often blurred between Silent Hill games, but it might never have been as hazy as it is in Silent Hill: Townfall. I recently played about four hours of the first-person survival-horror game, in which protagonist Simon finds himself in a foggy Scottish town…

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Clair Obscur Dev Still Interested In Switch 2 Port, But Admits It Would Be A “Big Technical Challenge”

It’s also “too early” to announce anything. The French Studio behind the award-winning role-playing title Clair Obscur: Expedition 33 has already discussed the idea of a Switch 2 port, so what’s the latest update on this? In an interview with Automaton recently, Sandfall Interactive’s CEO and creative director Guillaume Broche reiterated how the studio was…

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