The Fridge

Dwarf Fortress creator says we have a natural lean towards human-made stories, ‘but we’re all going to be very sorely tested in the coming years’ by AI

Dwarf Fortress has an endless capacity for telling stories. It’s a game built on procedural generation, and any longtime player’ll be able to spin up a dozen yarns about some absurd thing that happened to their gaggle of miners. Just look at a headline from our own Lincoln Carpenter: “Dwarf Fortress forensic specialists blame mysterious…

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No Half-Life 3 for the Steam Frame, so it looks like this six-year-old game might be the key launch offering instead

Folks who pick up Valve’s soon to be released VR headset, the Steam Frame, may get a free Half-Life game with their purchase. Unfortunately, I’m not talking about a brand new release. Plus, it may well be a game virtual reality gamers already have—Half-Life: Alyx. Dataminer Brad Lynch unearthed this tidbit, sharing a screenshot of…

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Afterworld, Paradox’s post-apocalyptic grand strategy game, let me conquer Florida with a band of alcoholic mutant cannibals

With Afterworld, Paradox Development Studio is giving the post-apocalypse the Stellaris treatment, turning the end times into a ludicrously elaborate sandbox where you can live out all sorts of apocalyptic fantasies—whether you want to create a freewheeling band of road warriors or a new American empire. I went to Sweden to play an alpha build…

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No, Ayami Kojima Hasn’t Created New Art For Castlevania’s 40th (Not Yet, Anyway)

“I don’t want easy misinformation to spread”. Castlevania means different things to different people, but a generation of players, when they think about the franchise, immediately recalls Ayami Kojima’s sumptuous artwork, which has graced entries such as Symphony of the Night, Aria of Sorrow, and Lament of Innocence. This year marks Castlevania’s 40th anniversary, and…

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