Critical Role’s plans to make a videogame have become an ‘active pursuit’, says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise
Critical Role was a humble D&D livestream experiment begun on Geek and Sundry circa 2015. Since then, it’s become a massive company, producing TTRPG systems and TV shows with millions in funding, and it’s finally set its eyes on the world of videogames. That’s according to a recent interview with Rolling Stone, wherein CEO Travis…