The writer behind Stray and (checks notes) wrestler and actor Dave Bautista are making a game where you get to play as a cat assassin ‘in a gritty neo-noir world’

Stray, a rather neat little puzzle-platformer about a cat in a post-apocalyptic robo-world, was fairly well received back in 2022. We gave it a solid 82 in our review, which made publisher Annapura’s collapse late last year all the more concerning for studio BlueTwelve. At the very least, however, Stray’s former writer is going places….

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PowerColor Alphyn AH10 review

The Alphyn lineup is PowerColor’s first foray into the gaming headset market, having only specced into graphics cards until now. With the Alphyn AH10, the company hops out of the proverbial frying pan, into the highly competitive fire of wireless gaming headsets. At the $100 mark, this headset will have to do something particularly swanky…

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Stellar Blade review

Stellar Blade’s opening hours are so mired by atrocious level design that I can only assume people are willingly ploughing through for the sake of seeing protagonist Eve’s bum jiggle around in a skin-tight suit for a bit longer. Need to Know What is it? A salacious soulslite about saving humanity and reclaiming a war-torn…

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Elden Ring Nightreign has a new exploit which allows you and your friends to duplicate weapons and talismans until you’re just as godly as the Nightlords

I’m not too proud to admit that some of the Nightlords in Elden Ring Nightreign have pushed me to the brink. Working together with a couple of mates, we’ve managed to get everyone except for that damn goat and Snappy McJawface, the Gaping Jaw. The goal is to defeat everyone before coming for the head…

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Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic’s continuous updates, but we’ll still see them for a while because of the way games are made

At this year’s Unreal Fest in Orlando, not only did Epic showcase forthcoming features for Unreal Engine 5 via CD Projekt Red’s Witcher 4 tech demo, but it also held numerous training sessions for developers on how best to use its software. Two of the most popular were those concerning shader compilation stutters and the…

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John Marston’s actor has ‘Exciting news’ he’s forbidden to tell us, and he practically has steam coming out of his ears trying not to spill the beans

It’s the most wonderful part of the news cycle: the time for wild and reckless speculation. Rob Wiethoff, the husky-yet-tender voice of Red Dead Redemption’s John Marston, has been out and about lately. He’s been playing some RDR (and getting shredded) on Twitch, roaming the hills and dales of Rockstar’s faux-merica and getting very excited…

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