The new My Hero Academia game will finally let you live out the fantasy of playing through the anime’s big moments, but I’m still waiting for the Persona-style school sim

My Hero Academia, one of the most popular manga/anime series of the last decade, is about a bunch of super-powered high school kids going to class while training to be heroes. Persona, one of the most popular videogame series of the last decade, is about a bunch of high school kids with supernatural abilities going…

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The most anticipated FPS of the year is scoring points by recognizing a simple truth: people want performance more than ray tracing

FOV 90 (Image credit: Future) Welcome to FOV 90, an FPS column from staff writer Morgan Park. Every week, I’ll be covering a topic relevant to first-person shooter enjoyers, spanning everything from multiplayer and singleplayer to the old and the new. It sucks to acknowledge, but we’re living in a new age of crappy PC…

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One of my most anticipated shooters, which looks like Demon’s Souls in the Doom engine, finally has a release date right around the corner

Mohrta is an incredibly cool, cryptic, sci-fi/fantasy FPS that once again proves there might just be no limit to what you can do on the venerable Doom (or GZDoom) engine. In a new trailer, developers Scumhead and Osiol have revealed that we don’t have long to wait for the full game: Mohrta will release on…

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The guy who says ‘Toasty!’ in Mortal Kombat has left NetherRealm after more than 30 years with the team

NetherRealm audio director Dan Forden has left the studio after 15 years, where he’s worked since its founding in April 2010—although since NetherRealm was a rebadged Midway Chicago, it’s perhaps more accurate to say that he’s left after 36 years. Forden’s first game credit, for sound, is on the 1989 Midway arcade basketball game Arch…

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