“That evening, I told the company: This is the first game we’re publishing”—how vibes, fun, and aggressively mashing a keyboard landed the Vampire Survivors dev its first publishing client
In an interview with Edge Magazine earlier this year, Vampire Survivors creator Luca Galente said that, prior to launching the overnight sensation that wound up spawning its very own genre, he almost gave up on game development. Vampire Survivors, he admitted, was the first game he’d made just for fun. And fun, he surmised, would…