Two Warhammer 40,000 games will be delisted from Steam on Monday, and one of them is currently on a 90% discount

UK publisher Slitherine Software has announced that its two Warhammer 40,000 titles—Warhammer 40,000: Armageddon and Warhammer 40,000: Sanctus Reach—will be delisted from Steam on Monday, May 19. Slitherine revealed the games would be leaving Steam earlier this week. “We want to inform you that the Warhammer 40,000: Sanctus Reach and Warhammer 40,000: Armageddon franchises will…

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Today’s Wordle answer for Saturday, May 17

Get your Wordle weekend off to the best possible start without help. Why not even cut directly to the best bit (winning, of course) with a sneaky little peek at today’s answer? Everyone’s allowed a day off, and we promise not to tell. Too much? No problem. There’s a clue for the May 17 (1428)…

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Another Sony live service shooter may be in trouble as Jade Raymond exits the studio making PvP heist sandbox Fairgames

Sony-owned developer Haven Studios had planned to release its live service shooter Fairgames this year, but the departure of its founder, Jade Raymond, and poorly-received external playtests has resulted in a delay to 2025, according to a Bloomberg report. Raymond started Haven in 2021 just two months after leaving Stadia Games, Google’s relatively short-lived internal…

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Finally, some good news: The world’s only Warhammer academic conference is returning in September to present more talks like ‘The ethical implications of the Imperium’s war with chaos and the inverted meaning of order’

Last year, I had the pleasure of covering the existence of the Warhammer Conference, the world’s first academic conference devoted to philosophical, theoretical, and otherwise scholarly appraisal of everything involving Space Marines, Chaos demons, and grim darkness both futuristic and fantastical. Today, I’m pleased to report that the Warhammer Conference is returning this September to…

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World of Warcraft game director on the woeful patch 11.1.5: ‘It’s not the experience our players are expecting or deserve’

World of Warcraft’s latest patch was riddled with bugs and time-gated content, frustrating players and causing some pundits to pan it as a disaster, with even friendlier streamers noting that the patch process is broken and that Blizzard blew it. (See our full report for the details). I recently interviewed WoW senior game director Ion…

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Clair Obscur’s director has an old YouTube channel full of masterful no-hit Devil May Cry videos because of course he does

Suddenly it all makes sense: The director of the turn-based RPG with combat that plays like an action game, Clair Obscur, is also a hardcore Devil May Cry player. GamesRadar was snooping through Guillaume Broche’s Reddit account—where he once made a post looking for voice actors—and found a YouTube video of him defeating Vergil in…

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I did Liberation Day tariffs in Victoria 3, and it all went well until the famine in Colorado, the 2 lost wars with Canada, and the president beating a man to death with a stick

I began to suspect things were unstable when the president beat a man to death in the street. Daniel Webster was an odd choice of leader by the American people: his predecessor, Andrew Jackson, did a lot of hate crimes and died early, his popularity hovering somewhere around the level of ‘active rebellion’. Yet when…

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The Xbox 360 reveal was 20 years ago and is a time capsule from a world where Elijah Wood roamed free, MTV was still cool, and giant tech companies paid Pimp My Ride to make hideous custom consoles

This week marked 20 years since the reveal of the Xbox 360, an anniversary noted by Kotaku, and as someone old enough to remember getting hyped for this thing, I had to watch it. The reveal took place in 2005, and is basically a collection of signifiers that we’re back in 2005: The video (embedded…

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Veteran indie dev says success on Steam these days is impossible to predict: ‘Why did Balatro take off? You could write a million f***ing essays and none of them will be definitely right’

Size Five Games’ Dan Marshall has been making games for around 20 years, and was one of the early indie adopters of Steam when he released the excellent Time Gentlemen, Please! on the platform back in 2009. He’s been around the block, then, and he’s seen it change dramatically. Trying to figure out the secret…

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