FPS legend John Romero says Wolfenstein 3D was the first game id Software took its time with⁠—a luxurious 4-month development instead of just 2

In a recent appearance on Nightdive Studios’ Deep Dive podcast, Doom designer John Romero talked about the ways id Software casually revolutionized PC gaming in the early ’90s, all on a blistering release schedule where “taking their time” meant cranking out an all-time classic faster than most hero shooters are able to add a new…

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Skyblivion’s first major dev update since Oblivion Remastered makes its case as more of a full remake⁠—including a mega dungeon based off a legendary bit of cut content

The developers of the Skyblivion remake mod for Skyrim have just released their first major development update since the surprise release of Oblivion Remastered, and they seemed keen to prove how their project stands apart as a more full-on remake of the 2006 RPG. And boy, did they come out of the gate swinging with…

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Rhythm games use a lot of classical music, huh?

Classical music has formed the bedrock of videogame soundtracks since developers could shove something vaguely Chopinesque onto a three-channel sound chip. Phillippe Vachey worked in compositions of Johann Strauss and Saint Saens among his terrifying plucked string soundtrack. Catherine had half-naked sheep men pulling blocks and climbing to the tune of Chopin’s Revolutionary Etude. Hell,…

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Please enjoy this short, cheap, upsetting psychological horror game about hacking a terrifying supertech machine from the developer of Buckshot Roulette

Indie horror developer Mike Klubnika is at it again with his latest, split—stylized s.p.l.i.t—a cerebral and tense game where you do a bunch of pure terminal input hacking to accomplish… something… with your remote black-hat collaborators. The thing you’re hacking, however, is anything but normal. It’s some kind of terrible electronic… network… thing. The description…

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The next survival game from the developers of Green Hell plops you on an alien planet with atmospheric firestorms and a horde of giant spiders

The developer of Green Hell is going to an entirely new kind of hell for their next game. Sentenced to a stretch on an alien world for unspecified crimes, your miserable lot is to find research specimens, build up high-tech industrial infrastructure, and send resource shipments home for your corporate overlords. Could be worse, you…

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