Sword of the Sea fuses Journey with Tony Hawk to make a pro skater game that feels as good as it looks
At Summer Game Fest, I spent half an hour cruising through desolate dunes and restoring ancient ocean life in Sword of the Sea. As the Wraith—the game’s hoversword-riding magical hero—you’re given little guidance about what to do or why, but the pieces of the puzzle are in its surroundings, communicating how this sandy, barren land…