WoW developers step in to try and calm tensions between themselves and the UI addon community: ‘We are embarking on this project with the aim of leveling the playing field’

Blizzard is planning on shaking things up—alright, ‘shaking things up’ might be an understatement. For twenty-odd years now, World of Warcraft has existed with an ecosystem of UI addons that facilitate a bunch of stuff: Profiles for roleplayers, accessibility features for disabled gamers and, obviously, combat addons. It’s the very latter that Blizzard is taking…

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I wasn’t expecting a FromSoftware game, of all things, to be so gut-bustingly funny—but just like Helldivers 2, Elden Ring Nightreign turns death into a punchline

It’s down to the wire in Elden Ring Nightreign. After a carefully-paced, downright strategic brawl featuring myself, and two of PC Gamer’s finest Nightfarers, we’ve got the Equilibrious Beast on the ropes. Two measly percent stand between us and victory. Our Duchess goes down. Me and my raider-in-arms exchange a look: It’s all or nothing….

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Google search’s AI overviews are awful, but here’s a browser extension that gets rid of them

Among the countless examples of the ever-burgeoning ens***ification of the internet, Google’s AI-powered search overviews rank pretty highly. Verily, I pine for the days of reliable, organic search results devoid of AI slop. But don’t despair. Well, not entirely. For the editor-in-chief of our sister website, Tom’s Hardware, has come up with a browser extension…

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‘The problem isn’t necessarily the yellow paint’, says the Witcher 4 design lead, but its overuse: ‘People see through the smoke and mirrors’

One of the more surface-level discourses in videogames in recent memory has been the hullabaloo over yellow paint—gamers the world over decrying games with obvious sunshine climbables as being patronising slop for little babies (I’m exaggerating, a little). But Miles Tost, the level design lead for The Witcher 4, tells PCG’s Joshua Wolens that it’s…

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