GDC’s annual State of the Game Industry survey reveals 1/3 of ‘triple-A developers’ are working on live service games

We’ve expressed a certain creeping exhaustion with live service games more than once in these digital pages, and the catastrophic failure of Concord led to some predictions that the tide was finally turning against them. But maybe not, too. GDC’s 2025 State of the Game Industry report says 33% of triple-A developers who responded to…

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Capcom’s hoping to make the recommended specs for Monster Hunter Wilds less monstrous thanks to post-beta performance improvements

Back in September, Capcom raised eyebrows when it unveiled the PC specs for Monster Hunter Wilds, which say the best you can expect from a recommended GPU is 60 fps at 1080p on medium settings—and that’s with frame generation enabled. While the first Wilds beta had its share of optimization issues, Capcom says the game’s…

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Lonely Mountains: Snow Riders review

Need to know What is it? Reflex-oriented downhill skiing that nevertheless manages to feel chill.Expect to pay $22.49 | £18.89 | AU$36.50Developer Megagon IndustriesPublisher Megagon IndustriesReviewed on RTX 3060 (laptop), Ryzen 5 5600H, 16GB RAMMultiplayer? YesSteam Deck Status is officially “unknown”. It has a Steam Deck setting, though it doesn’t run at consistent frame ratesLink…

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Planet Coaster 2 isn’t the financial success that Frontier needed, according to a report, which means there’s more pressure on Jurassic World Evolution 3 to bring in the big bucks

According to an investor analysis report from Zeus Capital, Planet Coaster 2 hasn’t lived up to expectations when it comes to revenue and reception from the playerbase, and it doesn’t look like anyone’s too surprised.  Despite selling over 400,000 units within two months of release and earning over £10 million, “cash flows are still negative,”…

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Action adventure game Unknown 9: Awakening was a ‘failure,’ says developer, which has cancelled a follow-up project and laid off staff

Reflector Entertainment has announced the cancellation of an in-development project and another round of layoffs following the “failure” of its debut game, Unknown 9: Awakening. Studio CEO Herve Hoerdt said he halted work in the project, which was in the “conceptualization phase,” as continuing development “would not have been sustainable for the future of the…

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Final Fantasy 14’s chaotic alliance raid lives up to the name by swapping around 2 wrongly labeled attacks an entire month after everyone’s already learned them

Final Fantasy 14’s first chaotic alliance raid—a higher difficulty 24-player fight that’s adapted from one of the original A Realm Reborn raids—arrived at the end of December, and I actually like it a lot. Even if having to rely on 23 other people to consistently execute each mechanic is the definition of futile. Well, why…

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