Toby Fox is still working on more Deltarune, folks, game development is just complicated

Much-loved Undertale developer Tony Fox’s followup-spinoff-thing Deltarune has another two chapters on the way, following the free releases in 2019 and 2021. But what’s the status? Well, it’s still steadily getting finished—With Chapters 3 and 4 pretty much done after the last few years of development, they’re finally in QA, testing, and bugfixing and set…

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Japanese patent attorney, burdened with a party pooper’s knowledge, says Nintendo having 22 out of 23 Palworld-targeting claims ‘rejected’ in the US is business as usual

Nintendo’s suing of Palworld has, as one might imagine, set the internet on fire. Primarily because most people like a good underdog story, and also because Nintendo has built a reputation for being very, very litigious. As such, cheers went up on the internet when it was uncovered by GamesFray that Nintendo’s patent claims, which…

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The new game from The Witcher 3’s director revives the best tradition of Morrowind by letting you kill off ‘really important NPCs’

Time was, videogames let you just kill whoever. Plucky sidekick, love interest, authoritarian father figure, plot-critical NPC—all these and more were fodder to a sufficiently trigger-happy player. The best games to ever do it were, I reckon, Fallout: New Vegas and The Elder Scrolls 3: Morrowind. The former was designed to adjust the plot whenever…

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Ubisoft announces the ‘biggest transformation in Rainbow Six Siege’s history’ for later this year, so big they’re adding an ‘X’ to the name. But don’t call it a sequel

Ubisoft has announced a “new era” for Rainbow Six Siege, which will apparently begin in March with a showcase devoted to the relaunch-slash-reboot of the game as Rainbow Six Siege X. “The R6 team has been working tirelessly to bring to life the biggest transformation in the game’s history,” reads Ubisoft’s announcement post, “and its…

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My respec in Avowed turned the combat from Skyrim into Dishonored, and now I’m having a blast as an invisible parkour sword-mage

My first 15 hours in the Living Lands were a bit of a blundering affair. The game’s progression doesn’t pigeonhole you into any particular class path, and each time you level up you can pick abilities from Fighter, Ranger, and Wizard pools. Within each path, certain abilities and upgrades of existing ones require you to…

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WoW next big patch, Undermine(d), gets a release date, starting the countdown clock until my gaming time is entirely consumed with doing donuts in my new ride

World of Warcraft: The War Within has been collecting dust in my digital library (and a bit of subscription money, oops). Not for any particular reason, I’ve actually rather enjoyed myself—it’s just that I happen to be a games journalist, and as such I have to keep up with a lot of different games for…

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