Samsung Galaxy Book4 Ultra review

PC gaming is not what you might call a cheap hobby. A thousand of your local currency units doesn’t go far once the old red mist descends and you start on the path toward obsessive acquisition of processor cores, TFLOPS, and always, always bigger numbers. And if you’re looking at spending more than three thousand…

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Shiren the Wanderer’s simple graphics disguise a systems-dense roguelike full of the emergent stories I love the genre for

Shiren The Wanderer didn’t quite invent the traditional roguelike genre, but this long-running, rarely localized Japanese series sure as heck came to define it: Environments have to be grid-based Everything must be scavenged from monster-filled dungeons. And above all else, a true Shiren game (and thus a true old school roguelike) must be challenging, and…

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Revenge of the Savage Planet adds a new perspective and deeper satire to the sequel’s ‘optimistic yet funny dystopia’

“We’re back from the dead, rising like a phoenix,” says Alex Hutchinson, creative director of Revenge of the Savage Planet. Five years ago, the first—and unexpectedly last—game of Hutchinson’s former studio, Typhoon, Journey to the Savage Planet, was a bit of a cult hit. It was a fun first-person bop across an alien world, with…

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In survival game Rust, Santa Claus doesn’t care if you’ve been good or bad or really, really bad, he still has gifts for you

It’s almost Christmas, which means Santa is coming to distribute presents to all the good little children—and, somewhat weirdly, put coal in the stockings of kids who have been “bad.” Look, Santa is an immortal Elflord, it is not for us to understand his motives. But there’s one place even naughty kids are rewarded by…

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Path of Exile 2 makes buildcrafting more approachable than ever—but I’m glad I can still sleepwalk through screenfuls of skeletons in the original

Despite the 500 hours of playtime I’ve accrued over the years, I’ve always been a pretty casual Path of Exile player. In PoE, 500 hours is rookie numbers: The infamous sprawl of its passive skill tree and labyrinthine gear crafting mechanics still border on the unfathomable to me. For players who aren’t instinctively horrified by…

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