Valve bans games that rely on in-game ads from Steam, so no ‘watch this to continue playing’ stuff will be making its way to our PCs

First reported by Gaming on Linux, Valve has added a new advertising page to its Steamworks developer documentation. The page outlines what kinds of advertising and promotion it will allow on Steam, while explicitly banning in-game ads as a revenue model on the ubiquitous PC gaming platform. Product placement is still in, so long as…

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The PlayStation Network outage proves PC gamers were right to resist its mandatory sign-in requirement

Review-bombing campaigns are often motivated by half-baked culture war “controversies” about trans characters, queer developers, or supposed mafias of liberal writing consultants bending multi-million dollar companies to their will. Last May, though, we saw a great example of the review bomb’s utility in pushing back on a genuine consumer grievance: Helldivers 2’s PlayStation Network sign-in…

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Blizzard co-founder and Diablo designer thinks new ARPGs have ‘cheapened’ the genre with fast leveling, throwaway loot and enemies

Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge of loot and experience have robbed the genre of the friction and weight present in the first two Diablo games. “I think that ARPGs in general…

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Sony offers 5 free days of PlayStation Plus but no explanation for 24-hour ‘operational issue,’ Capcom to extend Monster Hunter Wilds beta to make up for downtime

Yesterday evening, the Ask PlayStation support account on Twitter declared an end to this weekend’s strange PlayStation Network outage, almost 24 hours on the dot after the issues first began. Sony is offering five free days of PS Plus (the paid component of PlayStation Network) as recompense, while Capcom has said that it may offer…

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