CD Projekt rolls out a new Cyberpunk 2077 beta branch so people can keep playing while modders catch up to the 2.2 update

The Cyberpunk 2077 2.2 update rolled out yesterday with some pretty cool additions including new customization options, a range of photo mode enhancements, Johnny in the shotgun seat, and a secret Balatro-based sidequest. But big updates can be risky things, especially for people using mods, and so today CD Projekt launched a new beta branch…

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Ballistic, Fortnite’s new tactical FPS mode, is a deeply unserious Counter-Strike clone that’s going to be huge anyway

Ballistic is a disappointment. The 5v5 tactical FPS reconfiguration of Fortnite is available right now within the Fortnite app, and if you were excited for the paradigm shift that could come from Fortnite developer Epic Games turning their attention to the competitive FPS, you should probably wait a bit longer before diving in. Ballistic plays…

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Marvel Rivals director says Concord ‘didn’t bring any unique value’ that would convince players to give it a shot, but admits that no one can really predict what will or won’t succeed

Marvel Rivals and Concord are both hero shooters, but they couldn’t be more different in the one way that really matters: Concord was one of the most notorious flops in videogame history, while Marvel Rivals—at least in the early going—is a big hit. Marvel Rivals game director Thaddeus Sasser has some thoughts as to why:…

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Star Wars: The Old Republic’s modernisation update has turned some players’ characters into corpses, flattened abs and introduced other quirks: ‘Look how they massacred my boy’

Yesterday saw Star Wars: The Old Republic developer Broadsword release the first part of its modernisation plan, boosting the fidelity of several planets and tweaking player character models with new textures and ocular specularity (eyeball highlights), as well as lighting and shader improvements. The effect was meant to be subtle, so as to not dramatically…

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This 83-year-old Japanese erotic game producer playing Stalker 2 while blasting a cig is an impossibly big mood

For all its rapidly respawning NPCs, despawning monsters, broken quests, and general bugginess that remind us what we mean when we talk about ‘eurojank,’ Stalker 2 is an ambitious, at times brilliant, game that definitely has its audience. An audience willing to overlook, or even embrace, brokenness when it’s in service to an atmospheric survival…

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OG Fallout lead Tim Cain explains just how much thought went into the timeline, and why canned beans were key: ‘Post-apocalypse, but not so far post- that everything’s collapsed and everyone’s dead’

The original Fallout’s lead developer Tim Cain has been sharing his memories about the early games in the series for a while over on his Youtube channel. Cain’s had a long and eclectic career (the only sequel he’s ever worked on, funnily enough, is Fallout 2) and also seems to have a razor-sharp memory for…

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