It’s been 14 years since I played a 2D/3D hybrid puzzle game as clever as Cassette Boy
I’ve spent the last 14 years surprised that more games haven’t stolen the central gimmick to 2012’s Fez. A 2D world that you can rotate like a 3D object to find hidden secrets is the kind of trick that never gets old. But the Fez-like era never really happened and I’ve been left to wonder…