‘I am overwhelmed and overstimulated’: The actor behind Star Wars: Galactic Racer’s Biddy Blas is scribbing doon all your enthusiasm

Every time I check in on Star Wars, there’s a new stupid little creature (colloquially known as a Glup Shitto) everyone’s into. The latest of these is Biddy Blas, a braggadocious pod racer and mama’s boy who stands out for his shrill Huttese quips. “Ding dong pookie, ding dong,” he crows. “Scrib doon!” If you…

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Surprising no-one, Wizards of the Coast ‘doesn’t intend to voluntarily recognize’ union efforts for the second time this year

Per the United Wizards of the Coast Union (UWOTC-CWA) account on X, WoTC is acting in an entirely unsurprising manner: “Yesterday, Wizards informed us that it doesn’t intend to voluntarily recognize the D&D or Studio X units of our union ahead of a vote. We remain committed to creating a workplace focused on wellness, transparency,…

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This game about grinding mute lumps of shapeless flesh has made me realise I’ve been hornswoggled by capitalism

Weird Weekend Weird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh and Rick have become obsessed with this time, whether it’s the canon height of Thief’s Garrett or that time someone in the…

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Ghostwire: Tokyo joins GOG Preservation Program, which means you don’t have to deal with Bethesda.NET anymore

Ghostwire: Tokyo, Tango Gameworks’ spooky, neon-drenched action-adventure game, is now officially a good old game. Granted, it’s not that old, but ‘good’ seems about right given that contributing writer Imogen Mellor scored it a 72 in her review. But what I mean is that it’s joined GOG’s Preservation Program. If you’re wondering why a game…

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The Blood of Dawnwalker’s first major update will add directional animal petting and a new story mode that’s easier than the previous story mode

I’ve nothing against games that feature simulated animal petting, but it’s never been something I’ve considered buying a game specifically for. Sure, it’s nice when your character can stroke a virtual dog or fuss with a clump of polygons shaped like a cat, but it rarely amounts to more than a canned animation. That said,…

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Developer cancels public demo of its upcoming horror drinking game, fearing it will be instantly cloned by AI vibe coders: ‘We sincerely apologise for the short notice’

The developer of an upcoming horror drinking game has cancelled plans for a public Steam demo in favour of private preview sessions, citing concerns that AI vibe coders might use the demo’s content to clone the game. Drunken Goddess Reflux is a “shot glass Russian roulette” drinking game where players square off against an anime…

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Tech founder criticized for vibe coding game about shooting ‘zombies’ in San Francisco’s poorest neighborhood

Pierre-Louis Biojout, founder of Y Combinator-backed AI startup NanoCorp, took heat from San Francisco residents and city leaders this week after publishing a weekend vibe coding project: a web-based shooter set in SF’s Tenderloin district, which is known for homelessness and open drug use. “San Francisco couldn’t fix the Tenderloin,” Biojout said in a now-deleted…

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